I'm having trouble installing drivers for NVIDIA GeForce 920M

I’m trying to install NVIDIA GeForce 920M driver on acer Aspire E15 ( Fedora 37).
Unfortunately, still without success.

I’ve tried many different solutions, but none of them worked.

https://www.rpmfusion.org/Howto/NVIDIA/
https://discussion.fedoraproject.org/t/fedora-37-nvidia-kernel-module-missing-falling-back-to-nouveau/

It’s not clear to me which method is the best method, and if I have to install the legacy drivers on top of the standard drivers (or only the legacy drivers). Do I need CUDA, VDPAU, VAAPI support? It’s all so confusing.
I’m afraid that I’ve messed up the whole system by trying all these different methods, which I don’t know how to safely undo. Considering fresh installation of the entire OS, but that’s something for a later date (for now system is still functioning and usable).

Currently, I have removed everything and installed only the legacy drivers. Have no clue what to try next, but this is clearly not enough to get the NVIDIA do its job.

[root@E5-573G-ACER ~]# uname -a
Linux E5-573G-ACER 6.2.7-200.fc37.x86_64 #1 SMP PREEMPT_DYNAMIC Fri Mar 17 16:16:00 UTC 2023 x86_64 x86_64 x86_64 GNU/Linux
[root@E5-573G-ACER ~]# lspci | grep -E "VGA|3D"
00:02.0 VGA compatible controller: Intel Corporation Haswell-ULT Integrated Graphics Controller (rev 0b)
04:00.0 3D controller: NVIDIA Corporation GK208BM [GeForce 920M] (rev a1)
[root@E5-573G-ACER ~]$ dnf list installed *nvidia*
Installed Packages
akmod-nvidia-470xx.x86_64                      3:470.161.03-2.fc37 @rpmfusion-nonfree-nvidia-driver
kmod-nvidia-470xx-6.2.7-200.fc37.x86_64.x86_64 3:470.161.03-2.fc37 @@commandline
nvidia-gpu-firmware.noarch                     20230310-148.fc37   @updates     
nvidia-settings-470xx.x86_64                   3:470.161.03-1.fc37 @rpmfusion-nonfree-nvidia-driver
xorg-x11-drv-nvidia-470xx.x86_64               3:470.161.03-1.fc37 @rpmfusion-nonfree-nvidia-driver
xorg-x11-drv-nvidia-470xx-kmodsrc.x86_64       3:470.161.03-1.fc37 @rpmfusion-nonfree-nvidia-driver
xorg-x11-drv-nvidia-470xx-libs.i686            3:470.161.03-1.fc37 @rpmfusion-nonfree-nvidia-driver
xorg-x11-drv-nvidia-470xx-libs.x86_64          3:470.161.03-1.fc37 @rpmfusion-nonfree-nvidia-driver

Your best bet is to use the Open Source driver which are installed by default because your nvidia is old, otherwise, try the driver from RPMfusion. Note it says:

Legacy GeForce 8/9/200/300

Supported on current stable Xorg server release. EOL by NVIDIA at the end of 2019. Still available on “best effort basis” (newer kernel may break, will be discontinued at anytime if not actively maintained)

Source:
https://rpmfusion.org/Howto/NVIDIA?highlight=(\bCategoryHowto\b)#Legacy_GeForce_8.2F9.2F200.2F300

EDIT: Use on own risk and make sure your system is up to date before doing this:

sudo dnf install https://mirrors.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm https://mirrors.rpmfusion.org/nonfree/fedora/rpmfusion-nonfree-release-$(rpm -E %fedora).noarch.rpm
sudo dnf groupupdate core
sudo dnf install xorg-x11-drv-nvidia-340xx akmod-nvidia-340xx

Reboot
and I don’t think wayland is supportred in these old driver, so you have to login X11

1 Like

GeForce 9 refers to the 9xxx series from 2008. Boris has the 920M from 2015. 470xx drivers should be correct.

At a glance, your installed packages are correct. kmod-nvidia-470xx-6.2.7-200.fc37.x86_64.x86_64 is the kernel model built on your computer by akmod-nvidia, for your current kernel.

You do not need CUDA generally (you’d know if you worked with it), and we can worry about VDPAU/VAAPI later.

RPMFusion is the recommended the way. The first site you linked is notorious for misguiding users (it is not wrong in itself, but most users will not benefit from using it instead of RPMFusion, and it’s far more complicated and likely to go wrong). The second site appears to be a low quality blog with some nonsensical commands (the 2nd command on the page is sudo dnf autoremove nvidia* --purge, dnf does not have a --purge argument.).


  1. If you actually went through with the first link and installed the drivers from Nvidia, you should follow these steps from RPMFusion under Recover from NVIDIA installer.

  2. What is the actual problem you are facing? It’s not clear from your post. Is the kernel module loaded (lsmod | grep nvidia)? Can you run nvidia-settings and see information about your GPU and driver (on X11)?

Right, I’m pretty much sure that 470xx drivers are a good match for GeForce 920M.

I’ll try 1) to recover from the NVIDA proprietary driver.
2) nvidia-settings doesn’t show any relevant information
Screenshot from 2023-03-27 17-26-09

[root@E5-573G-ACER ~]$ lsmod | grep nvidia
nvidia_drm             86016  2
nvidia_modeset       1212416  2 nvidia_drm
nvidia              35590144  72 nvidia_modeset
video                  73728  3 acer_wmi,i915,nvidia_modeset

That shows the nvidia drivers are loaded and functional.
Exactly what issues are you having?

Note that the 470xx driver does NOT support wayland, so you must use xorg for the DE.

Also note that those older GPUs are only going to fall further and further behind in function and that nvidia does not support them any longer. It would be wise to consider an upgrade of the GPU if you can, though with a laptop that may not be possible.

Please post the output of inxi -Fzxx so we may see the details of your system.

One of the issues is that in Fedora 36, ‘nvidia-settings’ was showing more information. I remember seeing the GPU temperature and other stuff. After upgrading to Fedora 37 there’s nothing more to see. Hence, I assume that the driver isn’t working.

In the Settings : About : Graphics is standing “GeForce 920M/Intel Graphics” or something like that (I don’t have the access to this machine now, I’ll check some other time). That was also different in Fedora 36.

By the way, it’s not my machine, I’m doing it for someone else. I’d never use such a crappy hardware for Linux myself. All my machines are either HP or DELL. Never before had such a trouble getting a driver installed in my life. In fact, I’ve never before had to install a proprietary driver as my hardware is 100% Linux compatible and always works out-of-the-box.
I’m just trying to give this laptop a second life as it’s original Windows 10 OS has become so slow and buggy that’s practically unusable.
I’ll spend a bit more time to get this sorted out. Otherwise I’ll just get rid of the NVIDA drivers entirely and let it fall back to whatever default driver it was after the OS installation. With or without NVIDIA driver there’s no performance difference whatsoever (that’s assuming driver is loaded and functional, which I’m still not convinced).

As for Wayland, couldn’t care less. I’m standard disabling Wayland on all my machines. The reason; incompatibility with essential software packages, such as Exceed TurboX, AnyDesk TeamViewer.

System:
  Kernel: 6.2.7-200.fc37.x86_64 arch: x86_64 bits: 64 compiler: gcc
    v: 2.38-25.fc37 Desktop: GNOME v: 43.3 tk: GTK v: 3.24.37 wm: gnome-shell
    dm: GDM Distro: Fedora release 37 (Thirty Seven)
Machine:
  Type: Laptop System: Acer product: Aspire E5-573G v: V3.72 serial: <filter>
  Mobo: Acer model: ZORO_BH v: Type2 - A01 Board Version serial: <filter>
    UEFI: Insyde v: 1.25 date: 07/15/2015
Battery:
  ID-1: BAT1 charge: 26.3 Wh (79.9%) condition: 32.9/37.0 Wh (89.0%)
    volts: 15.1 min: 14.8 model: SANYO AL15A32 serial: <filter>
    status: discharging
CPU:
  Info: dual core model: Intel Pentium 3556U bits: 64 type: MCP arch: Haswell
    rev: 1 cache: L1: 128 KiB L2: 512 KiB L3: 2 MiB
  Speed (MHz): avg: 798 min/max: 800/1700 cores: 1: 798 2: 798
    bogomips: 6783
  Flags: ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx
Graphics:
  Device-1: Intel Haswell-ULT Integrated Graphics
    vendor: Acer Incorporated ALI driver: i915 v: kernel arch: Gen-7.5 ports:
    active: eDP-1 empty: DP-1,HDMI-A-1 bus-ID: 00:02.0 chip-ID: 8086:0a06
  Device-2: NVIDIA GK208BM [GeForce 920M] vendor: Acer Incorporated ALI
    driver: nvidia v: 470.161.03 arch: Kepler pcie: speed: 2.5 GT/s lanes: 4
    bus-ID: 04:00.0 chip-ID: 10de:1299
  Device-3: Sunplus Innovation HD WebCam type: USB driver: uvcvideo
    bus-ID: 2-7:3 chip-ID: 1bcf:2c81
  Display: x11 server: X.Org v: 1.20.14 with: Xwayland v: 22.1.8
    compositor: gnome-shell driver: X: loaded: modesetting,nvidia
    unloaded: fbdev,vesa alternate: nouveau,nv dri: crocus gpu: i915
    display-ID: :1 screens: 1
  Screen-1: 0 s-res: 1366x768 s-dpi: 96
  Monitor-1: eDP-1 model: AU Optronics 0x46ec res: 1366x768 dpi: 101
    diag: 394mm (15.5")
  API: OpenGL v: 4.6 Mesa 22.3.7 renderer: Mesa Intel HD Graphics (HSW GT1)
    direct-render: Yes
Audio:
  Device-1: Intel Haswell-ULT HD Audio vendor: Acer Incorporated ALI
    driver: snd_hda_intel v: kernel bus-ID: 00:03.0 chip-ID: 8086:0a0c
  Device-2: Intel 8 Series HD Audio vendor: Acer Incorporated ALI
    driver: snd_hda_intel v: kernel bus-ID: 00:1b.0 chip-ID: 8086:9c20
  Device-3: NVIDIA GK208 HDMI/DP Audio vendor: Acer Incorporated ALI
    driver: snd_hda_intel v: kernel pcie: speed: 2.5 GT/s lanes: 4
    bus-ID: 04:00.1 chip-ID: 10de:0e0f
  API: ALSA v: k6.2.7-200.fc37.x86_64 status: kernel-api
  Server-1: PipeWire v: 0.3.67 status: active with: 1: pipewire-pulse
    status: active 2: wireplumber status: active 3: pipewire-alsa type: plugin
    4: pw-jack type: plugin
Network:
  Device-1: Realtek RTL8111/8168/8411 PCI Express Gigabit Ethernet
    vendor: Acer Incorporated ALI driver: r8169 v: kernel pcie: speed: 2.5 GT/s
    lanes: 1 port: 4000 bus-ID: 02:00.0 chip-ID: 10ec:8168
  IF: enp2s0 state: down mac: <filter>
  Device-2: Qualcomm Atheros QCA9377 802.11ac Wireless Network Adapter
    vendor: Foxconn driver: ath10k_pci v: kernel pcie: speed: 2.5 GT/s lanes: 1
    bus-ID: 03:00.0 chip-ID: 168c:0042
  IF: wlp3s0 state: up mac: <filter>
  IF-ID-1: virbr0 state: down mac: <filter>
Bluetooth:
  Device-1: Foxconn / Hon Hai type: USB driver: btusb v: 0.8 bus-ID: 2-5:2
    chip-ID: 0489:e09c
  Report: rfkill ID: hci0 rfk-id: 1 state: up address: see --recommends
Drives:
  Local Storage: total: 931.51 GiB used: 185.92 GiB (20.0%)
  ID-1: /dev/sda vendor: Western Digital model: WD10JPVX-22JC3T0
    size: 931.51 GiB speed: 6.0 Gb/s serial: <filter> temp: 28 C
Partition:
  ID-1: / size: 48.91 GiB used: 25.85 GiB (52.8%) fs: ext4 dev: /dev/sda6
  ID-2: /boot/efi size: 96 MiB used: 66.5 MiB (69.2%) fs: vfat
    dev: /dev/sda1
  ID-3: /home size: 298.81 GiB used: 160.01 GiB (53.6%) fs: ext4
    dev: /dev/sda7
Swap:
  ID-1: swap-1 type: zram size: 3.73 GiB used: 844.8 MiB (22.1%) priority: 100
    dev: /dev/zram0
  ID-2: swap-2 type: partition size: 4 GiB used: 0 KiB (0.0%) priority: -2
    dev: /dev/sda5
Sensors:
  System Temperatures: cpu: 41.0 C mobo: N/A
  Fan Speeds (RPM): N/A
Info:
  Processes: 251 Uptime: 11m Memory: 3.73 GiB used: 2.5 GiB (67.0%)
  Init: systemd v: 251 target: graphical (5) default: graphical Compilers:
  gcc: 12.2.1 Packages: pm: rpm pkgs: N/A note: see --rpm pm: flatpak pkgs: 25
  Shell: Bash v: 5.2.15 running-in: gnome-terminal inxi: 3.3.26

The nvidia driver is loaded and functional on that machine.
Please tell us explicitly what the issue is that is giving problems so we may have some idea on how to assist. So far the only thing you have noted is that you do not believe the nvidia drivers are working, but the system tells us they are functional.

There is for example this… Intel VGA compatible controller

[root@E5-573G-ACER ~]# lspci | grep -i --color 'vga\|3d\|2d'
00:02.0 VGA compatible controller: Intel Corporation Haswell-ULT Integrated Graphics Controller (rev 0b)
04:00.0 3D controller: NVIDIA Corporation GK208BM [GeForce 920M] (rev a1)
[root@E5-573G-ACER ~]# lshw -C video
  *-display                 
       description: VGA compatible controller
       product: Haswell-ULT Integrated Graphics Controller
       vendor: Intel Corporation
       physical id: 2
       bus info: pci@0000:00:02.0
       version: 0b
       width: 64 bits
       clock: 33MHz
       capabilities: msi pm vga_controller bus_master cap_list rom
       configuration: driver=i915 latency=0
       resources: irq:47 memory:b3400000-b37fffff memory:c0000000-cfffffff ioport:5000(size=64) memory:c0000-dffff
  *-display
       description: 3D controller
       product: GK208BM [GeForce 920M]
       vendor: NVIDIA Corporation
       physical id: 0
       bus info: pci@0000:04:00.0
       version: a1
       width: 64 bits
       clock: 33MHz
       capabilities: pm msi pciexpress bus_master cap_list rom
       configuration: driver=nvidia latency=0
       resources: irq:52 memory:b2000000-b2ffffff memory:a0000000-afffffff memory:b0000000-b1ffffff ioport:3000(size=128) memory:b3080000-b30fffff

I’m trying to find some ways to test the graphical card performance with and without nvidia drivers to see if there’s any noticeable difference.
Are there any tools available graphical card performance testing (maybe glxgears) ?

Your laptop seems to be optimus with both an integrated intel iGPU and a dedicated nvidia dGPU .

The default functioning of those systems is to use the iGPU for everything unless told to use the dGPU explicitly. This can be changed, but I suspect what you are seeing is the performance of the iGPU and not the dGPU.

If you want to be sure that you are using the nvidia GPU it can easily be done by following the instructions at

and follow the steps 8+ to set the nvidia gpu as primary so the user always sees the performance of that (usually better) gpu.

Glxgears does not test performance. It only provides a frame rate equal to the refresh rate of the display.

There are apps to test graphics but you would need to search to find them. I don’t use them myself.

Thanks, I’ll check it out. It’s essential to ensure that NVIDIA is being used.

By the way, glxgears (and glmark2) confirmed my suspition that NVIDIA isn’t working (or isn’t being used).


[root@E5-573G-ACER ~]$ glxgears -info
Running synchronized to the vertical refresh.  The framerate should be
approximately the same as the monitor refresh rate.
GL_RENDERER   = Mesa Intel(R) HD Graphics (HSW GT1)
GL_VERSION    = 4.6 (Compatibility Profile) Mesa 22.3.7
GL_VENDOR     = Intel
GL_EXTENSIONS = GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_ATI_fragment_shader GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fog_distance GL_NV_half_float GL_APPLE_packed_pixels GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_ATI_texture_compression_3dc GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_texture_array GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_AMD_performance_monitor GL_EXT_texture_buffer_object GL_AMD_texture_texture4 GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_buffer_object GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_compatibility GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_copy_image GL_NV_texture_barrier GL_ARB_draw_indirect GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_precision GL_ARB_shader_subroutine GL_ARB_texture_compression_bptc GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_viewport_array GL_EXT_direct_state_access GL_EXT_vertex_attrib_64bit GL_AMD_multi_draw_indirect GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_base_instance GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shader_atomic_counters GL_ARB_shader_image_load_store GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_ARB_transform_feedback_instanced GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_query_buffer_object GL_AMD_shader_trinary_minmax GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_clear_buffer_object GL_ARB_compute_shader GL_ARB_copy_image GL_ARB_explicit_uniform_location GL_ARB_fragment_layer_viewport GL_ARB_framebuffer_no_attachments GL_ARB_invalidate_subdata GL_ARB_multi_draw_indirect GL_ARB_program_interface_query GL_ARB_robust_buffer_access_behavior GL_ARB_shader_image_size GL_ARB_shader_storage_buffer_object GL_ARB_stencil_texturing GL_ARB_texture_buffer_range GL_ARB_texture_query_levels GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_vertex_attrib_binding GL_KHR_debug GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_AMD_pinned_memory GL_ARB_buffer_storage GL_ARB_clear_texture GL_ARB_compute_variable_group_size GL_ARB_enhanced_layouts GL_ARB_indirect_parameters GL_ARB_internalformat_query2 GL_ARB_multi_bind GL_ARB_query_buffer_object GL_ARB_seamless_cubemap_per_texture GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shading_language_include GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_stencil8 GL_ARB_vertex_type_10f_11f_11f_rev GL_EXT_debug_label GL_EXT_shader_integer_mix GL_INTEL_performance_query GL_ARB_ES3_1_compatibility GL_ARB_clip_control GL_ARB_conditional_render_inverted GL_ARB_cull_distance GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_get_texture_sub_image GL_ARB_pipeline_statistics_query GL_ARB_shader_texture_image_samples GL_ARB_texture_barrier GL_ARB_transform_feedback_overflow_query GL_EXT_polygon_offset_clamp GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_robust_buffer_access_behavior GL_ARB_ES3_2_compatibility GL_ARB_parallel_shader_compile GL_ARB_shader_atomic_counter_ops GL_ARB_shader_clock GL_ARB_shader_viewport_layer_array GL_EXT_shader_samples_identical GL_EXT_texture_sRGB_R8 GL_KHR_no_error GL_KHR_texture_compression_astc_sliced_3d GL_ARB_gl_spirv GL_ARB_spirv_extensions GL_MESA_shader_integer_functions GL_ARB_polygon_offset_clamp GL_ARB_texture_filter_anisotropic GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_semaphore GL_EXT_semaphore_fd GL_KHR_parallel_shader_compile GL_EXT_EGL_image_storage GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_texture_shadow_lod GL_INTEL_blackhole_render GL_MESA_framebuffer_flip_y GL_NV_compute_shader_derivatives GL_EXT_EGL_sync GL_EXT_demote_to_helper_invocation GL_NV_ES1_1_compatibility 
VisualID 770, 0x302
308 frames in 5.0 seconds = 61.574 FPS
301 frames in 5.0 seconds = 60.029 FPS
301 frames in 5.0 seconds = 60.015 FPS
301 frames in 5.0 seconds = 60.014 FPS
301 frames in 5.0 seconds = 60.015 FPS
X connection to :1 broken (explicit kill or server shutdown).
[root@E5-573G-ACER ~]$ glmark2
=======================================================
    glmark2 2023.01
=======================================================
    OpenGL Information
    GL_VENDOR:      Intel
    GL_RENDERER:    Mesa Intel(R) HD Graphics (HSW GT1)
    GL_VERSION:     4.6 (Compatibility Profile) Mesa 22.3.7
    Surface Config: buf=32 r=8 g=8 b=8 a=8 depth=24 stencil=0 samples=0
    Surface Size:   800x600 windowed
=======================================================
[build] use-vbo=false: FPS: 636 FrameTime: 1.575 ms
[build] use-vbo=true: FPS: 703 FrameTime: 1.424 ms
[texture] texture-filter=nearest: FPS: 651 FrameTime: 1.538 ms
[texture] texture-filter=linear: FPS: 676 FrameTime: 1.481 ms
[texture] texture-filter=mipmap: FPS: 695 FrameTime: 1.440 ms
[shading] shading=gouraud: FPS: 621 FrameTime: 1.612 ms
[shading] shading=blinn-phong-inf: FPS: 633 FrameTime: 1.581 ms
[shading] shading=phong: FPS: 632 FrameTime: 1.584 ms
[shading] shading=cel: FPS: 611 FrameTime: 1.638 ms
[bump] bump-render=high-poly: FPS: 543 FrameTime: 1.842 ms
[bump] bump-render=normals: FPS: 731 FrameTime: 1.368 ms
[bump] bump-render=height: FPS: 760 FrameTime: 1.316 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 539 FrameTime: 1.858 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 324 FrameTime: 3.088 ms
[pulsar] light=false:quads=5:texture=false: FPS: 570 FrameTime: 1.755 ms
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 296 FrameTime: 3.384 ms
=======================================================
                                  glmark2 Score: 600 
=======================================================

This is good man, exactly what I needed.

The glxgears is now using NVIDIA.

[root@E5-573G-ACER ~]$ glxgears -info
Running synchronized to the vertical refresh.  The framerate should be
approximately the same as the monitor refresh rate.
GL_RENDERER   = NVIDIA GeForce 920M/PCIe/SSE2
GL_VERSION    = 4.6.0 NVIDIA 470.182.03
GL_VENDOR     = NVIDIA Corporation
GL_EXTENSIONS = GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 
VisualID 39, 0x27
431 frames in 5.0 seconds = 86.006 FPS
301 frames in 5.0 seconds = 60.012 FPS
301 frames in 5.0 seconds = 60.013 FPS
301 frames in 5.0 seconds = 60.018 FPS
X connection to :1 broken (explicit kill or server shutdown).

Also, nvidia-settings is showing more information (as I remember before upgrading to Fedora 37)