I got a computer with a GT 1030.
I thinker with PCs because I like it, so I test out this one too.
Lately (it didn’t happen up to some weeks ago, max 2 months) I noticed that the FPS in some games (like Half Life 2) acted as if “under effect of a strange Double-Buffer Vsync”. Why “strange”? Because it happens above the screen’s Refresh Rate.
I got it plugged into a 4k tv.
When testing out Half Life 2 (and other Source-Engine-1 games) I noticed that the framerate jumped from 30 to 60 to 120 to 180 to 240 pretty cleanly and abruptly.
This is not normal behavior for these games.
I do not believe it’s the games’ or Steam’s doing, nor MangoHUD/GOverlay 's fault.
Before going to GitHUB to make an entry I want to check here why this is happening, since I strongly believe this to be a Fedora problem.
Be them fullscreen or bordlerless they act the same.
Now I can’t test other variables, but when I’ll have some more time I’ll see to upload the PC’s specs (as per praxis) and properly see if it’s just a fullscreen + borderless behavior, or if it’s also a windowed behavior.
I do not believe any game on my main PC suffers of this strange behavior (if anything there’s a completely different issue about dual-monitors which I won’t mention here) so I can’t test it, at least for now.
I didn’t respond sooner because I tried installing W10, so my Fedora exploded.
I don’t know what the first command really means, where I should put it, and really why it should help at all.
Not all games jump in framerate, so it’s not a system-wide problem.
I tried that Launch Command in Steam, and it didn’t work.
I’d rather have a proper introduction and explanation for these really serious things. I will never do irreversible changes to actual computers which me and others actually use, I learned that with the Nvidia Drivers thingy…