So I’m on Gnome, so I do not know the behavior of KDE, but Heavy apps like Blender or Steam, games are already set up to use the dGPU, but Krita is not. Here’s a look.
In this example Blender is already set up to use the dGPU, and Krita has the option to do so.
You can set this up for applications and games to use the one you would like at launch by editing the .desktop
file using switcherooctl
or DRI_PRIME=X