WINE games and PulseAudio issues

I’m tried to do the same and had some success. I have a user named wineuser, belonging a group named wine. I can start bottles just fine in a terminal after typing “su - wineuser” and bottles, but there is no sound. I’ve tried to setup a pulse server but so far nothing. the message in the terminal is : ALSA lib seq_hw.c:528:(snd_seq_hw_open) open /dev/snd/seq failed: permission denied

Added bottles, security

Added pulseaudio and removed security

Sorry, misread your post.

I dont remember the specifics, but because of issues with the Fedora RPM Bottles stresses that only the Flatpak is officially supported.

I would always recommend using the Flatpak for ease of use and security.

Can you share the docs you followed?

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sure, here it is: Multi-user audio sharing with PipeWire / Multimedia and Games / Arch Linux Forums
sound - audio from different user (su) on xubuntu 20.04 - Ask Ubuntu

there’s another here: Is it possible without setting up a system-wide pulse server to mix audio output from multiple processes owned by different users on Linux? - Super User

I have no problem changing from fedora rpm to flatpack or pure pulseaudio and no pipewire, whatever works is ok for me

Pipewire should stay and it is pulseaudio compatible. Try the Flatpak, it works pretty well. Even though my WINE experiences are really limited and mixed

ok, thanks

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