Relatively new to Fedora and I am a bit confused about doing a Wine install for audio production. First, there is the choice of doing either a stock Fedora install:
$ sudo dnf wine
or choosing to do a WineHQ install. I understand that Lutris is another option, but as I am not planning on using Wine for gaming… Then there is the issue of how to ensure that the necessary 32-bit libs get installed. Thirdly, there is the issue of installing wineasio. In the .deb world KXstudio would be the answer, but I didn’t have much success with the KXstudio repo in general, which is part of the reason that I am trying to sort things out on Fedora. I have only been able to find a Reaper howto for compiling wineasio here. No .rpm packages available?
Thanks for the reply. I have the ‘Audio Production’ groupinstall installed, which is Fedora Jam, as mentioned in the subject header. The problem is that there are Windows only apps that I need to run, that need Wine, such as ChordPulse, as shown in this video:
I installed Fedora’s Wine as a test on one computer: $ sudo dnf install wine
Things worked as advertised, however, I did notice that there weren’t very many i686 packages that were pulled in. Neither is wine-tweaks available, nor wineasio. Hmmm.
I think WINE is the wrong way for Windows native professional Audio tools, because Wine is not an suiteable Windows/Mac replacement. The professional audio tool industry knows that and so the only way to produce real professional audio things is to use the main audio OS’s Windows/Mac and you have to pay for it, free is not the slogan in the professional audio industry. I have tried it for myself, Linux(without Mac) is not the way, too much play around and too weak in the results. I hope this will help you. Look into the real world and try to find professional studios working with free tools, that is the same like snow in the summer.