I created this page after a slightly different, and older, page/thread/issue went cold.
I REALLY want the solution to this.
Long story short:
On Windows, unless the PC has OLD integrated graphics (“newest” considerable are 2014 ones from either Intel and AMD) one can select any available hz (usually 30, 50, 59 and 60; sometimes 70 & 75 for CRT-compatible ones as 640x480, 800x600 and 1024x768)
for any and ALL standard resolutions from the chip (usually from 640x480 to at least 1920x1080, a sweet of 4:3, 5:4 and 16:9, rarely 16:10).
There are many different softwares which can add custom resolutions (and refresh rates) in Windows, but usually Nvidia, AMD and Intel software is able to add them without compatibility problems (and easily).
I guess that at least for AMD cards, their Linux’ software version could be able to add it even in Wayland,
but it’s better to leave assumptions aside.
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With the introductions done,
HOW does/can A NORMAL HUMAN add new resolutions+hz in Linux?
I’d rather not see the Konsole even once because humans strongly, STRONGLY, dislike not having a GUI for things that are literally beyond sudo dnf update --refresh
(because Discover sometimes glitches out AND it’s slower).
I’m mainly interested in the method for KDE (both because it’s what I am using AND because I assume that Nvidia’s app at least works there, even if less than “in the pass”).
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Why is this important?
Honestly, most if not all users will select the highest resolution with the highest hz always and anyways,
but there are cases when (mainly for games) one wants to change the desktop’s resolution over the in-game’s resolution.
First AND ONLY example I am gonna put here:
For ALL the issues Source-Engine-1 games may have, when fullscreen’d these games (on Linux, and maybe all other games) appear softer, as if FXAA were applied; then if you select a resolution which does not match the desktop’s selected aspect ratio it will be stretched. Not only that, fullscreen’d games such as S-E-1 seem to cap their max FPS to the monitor’s Hz {Team Fortress 2 won’t do that to, it will just work}.
Why can’t I just select “Borderless Window”?
Because it will not fill the screen, leaving a sad borderless window in the center of it.
VVVVV
So:
- Fullscreen caps the max FPS and applies something like FXAA to the image IF the resolution is not native (possible fix for FXAA would be of_interest_to_me/appreciated, but it’s not the focus of this thread).
- Borderless MAY OR MAY NOT perform better (can’t really test it with the FPS cap) and any resolution but native will leave the screen un-filled.
- Fullscreening and selecting an Aspect Ratio that doesn’t match the Desktop’s will stretch the image.
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Now that I’ve given the reason why, here’s what I am looking for:
Without assuming, I want to know how on Xorg and Wayland one can add new resolutions+hz.
If the GPU’s Software App thing is enough, then it’s reason for celebrations, but on Wayland Nvidia doesn’t have that luxury.
I am looking for an app, a software, with a GUI which does all the dumb numbers things itself without the End Users (us poor humans) having to land a lunar rover with math alone.
I don’t want to see the console even once if the worst I have to use it for is beyond “sudo apt magicabula add 1280x720p @ 360hz” or stuff like that.
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I hope that what I am looking for exists, because if it doesn’t somebody should create it.