Been having some Graphics realated issues. On java Minecraft I get occasional crashes (see log) and I have tried out a couple modern 3d games and they all have flickering textures.
The one thing I dont understand about this error is if you look at ## Fedora 35 Update: linux-firmware-20220310-130.fc35 it looks like this update installed both:
- firmware/i915/guc: Add GuC v62.0.0 for all platforms
and - i915: Add GuC v69.0.3 for all platforms
So can I change some setting to use the newer one? Or How does that work?
Apr 16 18:46:01 D8-BB-C1-92-7C-4A kernel: i915 0000:00:02.0: [drm] GPU HANG: ecode 12:1:84dffffb, in Client thread [20534]
Apr 16 18:46:01 D8-BB-C1-92-7C-4A kernel: i915 0000:00:02.0: [drm] Resetting rcs0 for stopped heartbeat on rcs0
Apr 16 18:46:01 D8-BB-C1-92-7C-4A kernel: i915 0000:00:02.0: [drm] ERROR rcs0 reset request timed out: {request: 00000001, RESET_CTL: 00000001}
Apr 16 18:46:01 D8-BB-C1-92-7C-4A kernel: i915 0000:00:02.0: [drm] Resetting chip for stopped heartbeat on rcs0
Apr 16 18:46:01 D8-BB-C1-92-7C-4A kernel: i915 0000:00:02.0: [drm] ERROR rcs0 reset request timed out: {request: 00000001, RESET_CTL: 00000001}
Apr 16 18:46:01 D8-BB-C1-92-7C-4A kernel: i915 0000:00:02.0: [drm] ERROR rcs0 reset request timed out: {request: 00000001, RESET_CTL: 00000001}
Apr 16 18:46:01 D8-BB-C1-92-7C-4A kernel: i915 0000:00:02.0: [drm] Client thread[20534] context reset due to GPU hang
Apr 16 18:46:01 D8-BB-C1-92-7C-4A kernel: i915 0000:00:02.0: [drm] GuC firmware i915/tgl_guc_62.0.0.bin version 62.0 submission:disabled
Apr 16 18:46:01 D8-BB-C1-92-7C-4A kernel: i915 0000:00:02.0: [drm] GuC SLPC: disabled
Apr 16 18:46:01 D8-BB-C1-92-7C-4A kernel: i915 0000:00:02.0: [drm] HuC firmware i915/tgl_huc_7.9.3.bin version 7.9 authenticated:yes