[Article proposal] Packaging Godot games

I recently tried packaging a Godot game. I haven’t found any examples on how to do it so I feel it would be helpful to have one. It would cover building the godot pck file and adding various files to support the linux desktop (desktop files, icons, metainfo).

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RPM or Flatpak packaging?

RPM. I haven’t done any flatpak packaging. That is a good idea too. If the article is too short I suppose I could investigate that. Or perhaps do it as a second article.

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Sounds good to me. +1

+1 @dulsi I’ve created Taiga card #390 for this

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